Today i found this nice remake of the gen3 called sapling by truman.
you should download it and give it a try.
i had some fun with it.
i converted the curves to a mesh and added vertex groups so i can use it with my hair particles.
Also i added particlesystems for the different growstyles of the leaves.
more comming soon
The Blender 2.5 growkit is not a tree generator but it will be a powerful and easy way to make both low and highpoly trees with a lot of control!
i use rig’d branches so i can move and scale them very easy.
The leaf’s are placed using hair particles and vertexgroups
my idea is to make a library of leaf’s and branches
and then share the blend. file so everyone can enjoy some nice looking trees (or weeds)
the picture above is just a preview of how the library could look like i used pictures from different sources,
i have to ask them if i can use these images plus i will make some on my own soon.
If you have some good pictures you want to share or just want to say hello please contact me.
Another sculptris model and blender render!
please tell me what you think
here is a model of Zoidberg i did.
I used sculptris for modeling and Blender for rendering.
this is an experiment i made using Blender 2.5 – Fracture Object – scale individual Origin. For the i rendering i used luxrender pylux. i know it is still noisy but please tell me what u think.
If there are any requests for a tutorial i will post it! so let me know.
is the band i am playing in if you are interested you can listen to some live recordings here or check our website here.
please leave commentz and share your thinking.
have a nice day