i started Working on Procedual Terrain for Cycles
as well as a Sky texture Node Setup that has Clouds and Stars
the Animation will be driven by the rotation of the Sun.
i renderd a quick test animation to see if everything is working so far.
so check it out here
Now i will refine some values and set it all up so you can easily use the nodetree in your project
All the best
greetings Kai Cent
and leave commentz
i did this for the Growkit project wich wont be released as a Script.
i found a way to use the existing particle system to grow leafs on trees, bushes or the ground.
wich is basicly what these UV mapped planes are made for.
-Subdivided for basic curved shape.
-Pivot point set to the root.
-Packed color textures and normal maps.
-Basic cycles material setup.
You can use them for trees bushes or plants.
If you append the objekts they will be on the last layer.
a tutorial on how to use them properly will be uploaded soon.
but for now i will leave you with a download link
i did try to upload it to Blendswap
but after a many failed attemps i switched to mega.
over and out