Hello WordPress folks,
you still there?
clearly i wasn’t!
To start things off i will present to you another great adition to my youtube channel.
some people may still remember these animations i used to do.
i really hope you like this one.
propably gonna do some more experiments this year while i have time to render stuff.
Feel free to subsrcribe to my Youtube as i will propably not update this blog very often.
have a nice day!
Blender Cycles render.
Had some fun with the rigid body tools.
Some connections and a randomly scaling sphere inside.
I hope you like it!
How have you been?
Done in Blender!
Whoever knows something about switzerland at the moment will understand this video.
If you are interested in how to do the flickering effect, keep on reading.
All i did was to use a glow node in my final compositing.
i changed the values as needed and entered a keyfame for the mix value at frame one.
Then i went to the graph editor and selected the keyframe
Press the N key and scroll down to add a noise modifier
i used this settings…
Very easy but effective!
so i had this idea to create some kind of shield effect.
if something gets hit you will see a holographic wireframe.
So here is the first Animation test i did!
You should watch it in Full HD to see the effect around the earth.
this was just a proof of concept to me.
Next step would be to add some distortion and waves to the wireframe
Well i hope you like it
greetings Kai Cent
i started Working on Procedual Terrain for Cycles
as well as a Sky texture Node Setup that has Clouds and Stars
the Animation will be driven by the rotation of the Sun.
i renderd a quick test animation to see if everything is working so far.
so check it out here
Now i will refine some values and set it all up so you can easily use the nodetree in your project
All the best
greetings Kai Cent
and leave commentz
i did some more shots of my alps scene and want to share what i came up with.
RENDER NO COMPOSITING//
I hope you like it!?
Greeting Kai Cent
Quick blender render in switzerland